The Mutant Megazine you didn’t know you needed marches onward!

SCIENTIFIC BARBARIAN No.5 is packed with new content, new-to-us authors, and the same great art and articles you’ve come to expect from our crazed cabal of creative contributors. Every issue delivers a whole splatbook’s worth of great new gaming content and inspiration for your post-apocalyptic or genre-mashed fantasy games.

This issue features articles from rising stars Tim Sattley (Get Me The Juice) and Louis Hoefer (The Time-Lost Citadel and Unnatural Selections), as well as sci-fi content from Top Secret creator Merle Rasmussen. Also new to our pages is Pacesetter Games’ own Bill Barsh, with an exclusive preview of their upcoming post-apoc game Gamma X. We’ve got all that along with other gems from our regular crew, including Ian McGarty’s new monster and playable character class The Chitterlings, the most thought-provoking post-apocalyptic fiction piece we’ve ever published, The Solipsist by author Scott Robinson, and Jolly Blackburn’s Knights of the Dinner Table.




New in the Webstore: SCIENTIFIC BARBARIAN Ball Caps!

Announce your presence with authority and wear the ball cap the discerning post-apocalyptic warrior wears! These brushed cotton twill caps come with the SCIENTIFIC BARBARIAN logo lovingly embroidered on the front, and the adjustable velcro closure in the back makes them adjustable for mutant skulls of all sizes.

Get an automatic +1 to any presence attack or bluff check* by hitting the big red button below!

* Bonuses subject to GM discretion. Not valid in states where prevented by Mainframes of Law.



NEW IN THE STORE: Bada$$ Bunnies!

Bada$$ Bunnies is a fanzine built on the Mutant Crawl Classics/Dungeon Crawl Classics TTRPG system, consisting of 42 pages in a 5.5 x 8.5 inch format. You get to play the monsters in this reverse adventure module, where players take on the role of beasts (Tibbar) trying to thwart the plans of a 0-level party of humanoids. This zine allows you and your TTRPG players to play the post-apocalyptic fantasy world from the other side of the table.

In Fire in the Mohle, face off against the dangers of a Cyborg Giant Mutant Possum in order to discover the treasures held in this forgotten facility. Whether you outwit the base security and discover powerful artifacts or die gloriously, this adventure offers hours of fun.

The Desk in Room 8-10 is a 1st-level adventure for up to six Seekers. You’ve been sent to investigate the disappearance as well as the unexplained growth of surrounding flora and fauna. Also, is the Seeker… shorter?

CLICK HERE for Bada$$ Bunnies!




COME AND GET YOUR GLOW: Issue No.5 of SCIENTIFIC BARBARIAN is coming soon to an apocalypse near you! Contributors this issue include Merle Rasmussen (Top Secret), Bill Barsh (Pacesetter Games), Tim Sattley (Get Me The Juice), Louis Hoefer (The Time-Lost Citadel), Ian McGarty (Fire in the Mohle), and Jolly Blackburn (Knights of the Dinner Table).

Hit the Big Red Button below to be notified the moment this one goes live!






Celebrating our first year of publication, we now bring you a fantastic way to collect and catch up on past issues of SCIENTIFIC BARBARIAN. The SCIENTIFIC BARBARIAN Annual No.1 collects our first four issues into one 440-page, 6” x 9”, handsome hardback volume with Smyth sewn binding — perfect for table use or shelfie photos.

The backers have gotten their copies! The pre-orders have shipped! Now you can get your own copy too — just hit one of the big red buttons below.








NEW IN THE STORE: Fire in the Mohle for MCC RPG!

New from Silver Bulette! In a time of the Ancients, this outpost was used by the Great Science Apes to explore the depths of the arteries of the planet itself. It is unclear whether the Great Science Apes were native to this planet or whether they visited, perhaps seeking some valuable research, or completing dangerous experiments somewhere far away from home. But these Apes have left an indelible mark and wealth of riches for an intrepid seeker.

Face off against the dangers of a Cyborg Giant Mutant Possum in order to discover the treasures held in this forgotten facility. Whether you outwit the base security and discover powerful artifacts or die gloriously, this adventure offers hours of fun.







Hot of the presses, our 154-page Giant-Sized 4th issue features three separate adventures inside, more new gaming content than you can shake a glow stick at, plus the usual assortment of reviews, comics, and commentary. It’s like getting a whole splatbook of content for a mere $14.99.

The backers have gotten their copies! The pre-orders have shipped! Now you can get your own copy too — just hit one of the big red buttons below. Now shipping Internationally via Amazon!



Get SCIENTIFIC BARBARIAN in the International Store!





NEW IN THE STORE: Get Me The Juice: A Level-1 MCC Adventure

A fresh and brand new Mutant Crawl Classics adventure that you can bring to your post-apocalyptic adventure tables. Available in a Print+PDF bundle, “Get Me the Juice” is the second adventure module created and published by Tim Sattley and High Dive Games.

Built on the MCC chassis, this thematically correct scenario is filled with all of the post-apocalyptic situations, locations, artifacts and hijinks you’d expect (not to mention a host of surprises).  Best of all, this adventure can be easily converted into any other post-apocalyptic d20 system, should the need arise.

Get Me The Juice now!




NEW IN THE STORE: Moon Mutants No.5!

The zine set on a post-apocalyptic moon is back with issue No.5, and we have them right here. Based on Reid San Filippo’s Umerica setting, David Marcus Coppoletti and crew deliver another issue with 42 pages of content for lunar adventures in any d20-based post-apocalyptic campaign. Go grab the new issue, and any of the prior issues you may have missed!

Also, we have restocked Dandyline Games’ two deluxe adventures Seekers of the Un-K’nown and The Time-Lost Citadel. Bet you didn’t even know we sold out of them? Well we did, but they are back in stock. That’s how good we are. Each adventure comes with full-color maps and savage mutant mayhem and adventure!



ADVENTURE GAMING magazine available again! Get all 13 issues now

Relive a bold experiment in publishing, born in the heart of gaming history.

ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and comics that covered a broad spectrum of gaming, from traditional wargames and boardgames to the first generation of role playing games.

All 13 issues of of Tim Kask’s seminal ADVENTURE GAMING magazine are now available as PDFs in our webstore, as both individual issues and a specially-priced 13-issue bundle.

Go get some greatness from the Golden Age of Gaming!





Announcing International Shipping

We’ve been working hard on cracking this problem for what seems like eons, and we’re are very proud to announce that select Mudpuppy Games books are now available for International shipping outside the U.S.

Fulfillment and shipping for these books is through, which means the shipping costs are localized to your part of the planet. If you happen to be an Amazon Prime member, the shipping costs may be even less! In simpler language, instead of paying $25+ dollars to have a $15 book shipped across a border or ocean, International customers just pay the local shipping costs for their hemisphere, continent, or country.

Check out our new International shipping store to see for yourself!

Mudpuppy Games International




About to die anyway?

Did your character just fall off a cliff? Take a particle beam to the skull? Miss that saving throw versus dragon breath? Then you may as well take a chance on using the SCIENTIFIC BARBARIAN D2 Death Die! Just flip the die and there’s at least a 50% chance you somehow miraculously defied death’s door, with at least half your hit points restored. But be warned, such miracles come at a cost. If you use the D2 Death Die and survive, you now owe a favor to VarDOS, the three-eyed cyber-lich. It was his power that spared you, and you know he is going to come and collect on that debt.

Get the D2 Death Die Now!

IN STOCK: SGP products for DCC/MCC RPG!

The Mudpuppy Store is proud to feature Skeeter Green Publications products for DCC RPG and MCC RPG! From SGP’s loving homage to the infamous Tomb of Horrors, Crypt of the Science Wizard (with included book of illustrations), to their monstrous compendium of new creatures, Cryptocodex, you can get both products with just a few clicks — in Print+PDF format!

Get SGP Products Now


NEW RELEASE: Game Wizards Gary and Dave Minis

Game Wizards Gary and DaveIn 1974, Gary Gygax and Dave Arneson created the World’s Most Popular Role Playing Game, and gaming has never been the same since. Now you can bring the Original Game Wizards right to your tabletop, captured in all their 1970s glory!

As featured on the cover of Jon Peterson’s new book Game Wizards: The Epic Battle For Dungeons & Dragons, each of these 28mm white metal miniatures has been lovingly crafted to represent the founders of our hobby as they were when role playing games were first aborning.

Get Game Wizards Minis Now


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